config BR2_PACKAGE_FLUIDSYNTH bool "fluidsynth" depends on BR2_USE_WCHAR # libglib2 depends on BR2_TOOLCHAIN_HAS_THREADS # libglib2 depends on BR2_USE_MMU # libglib2 select BR2_PACKAGE_LIBGLIB2 help FluidSynth is a real-time software synthesizer based on the SoundFont 2 specifications and has reached widespread distribution. FluidSynth itself does not have a graphical user interface, but due to its powerful API several applications utilize it and it has even found its way onto embedded systems and is used in some mobile apps. http://www.fluidsynth.org/ if BR2_PACKAGE_FLUIDSYNTH comment "Output support" config BR2_PACKAGE_FLUIDSYNTH_ALSA_LIB bool "alsa" default y depends on BR2_TOOLCHAIN_HAS_THREADS select BR2_PACKAGE_ALSA_LIB select BR2_PACKAGE_ALSA_LIB_RAWMIDI select BR2_PACKAGE_ALSA_LIB_SEQ help Enable alsa support. comment "alsa support needs a toolchain w/ threads" depends on !BR2_TOOLCHAIN_HAS_THREADS config BR2_PACKAGE_FLUIDSYNTH_JACK2 bool "jack2" # See: https://sourceware.org/bugzilla/show_bug.cgi?id=19908 depends on !BR2_TOOLCHAIN_EXTERNAL_CODESOURCERY_MIPS depends on BR2_TOOLCHAIN_HAS_THREADS # jack2 depends on BR2_USE_MMU # jack2 depends on BR2_INSTALL_LIBSTDCPP # jack2 depends on !BR2_STATIC_LIBS # jack2 depends on BR2_TOOLCHAIN_HAS_SYNC_4 # jack2 select BR2_PACKAGE_JACK2 help Enable jack support. comment "jack support needs a toolchain w/ dynamic library, threads, C++" depends on BR2_TOOLCHAIN_HAS_SYNC_4 depends on BR2_USE_MMU depends on !BR2_TOOLCHAIN_EXTERNAL_CODESOURCERY_MIPS depends on BR2_STATIC_LIBS || !BR2_INSTALL_LIBSTDCPP || \ !BR2_TOOLCHAIN_HAS_THREADS config BR2_PACKAGE_FLUIDSYNTH_LIBSNDFILE bool "libsndfile" select BR2_PACKAGE_LIBSNDFILE help Enable libsndfile support, for writing output to WAV files. config BR2_PACKAGE_FLUIDSYNTH_PORTAUDIO bool "portaudio" depends on BR2_TOOLCHAIN_HAS_THREADS select BR2_PACKAGE_PORTAUDIO help Enable portaudio support. comment "portaudio support needs a toolchain w/ threads" depends on !BR2_TOOLCHAIN_HAS_THREADS config BR2_PACKAGE_FLUIDSYNTH_PULSEAUDIO bool "pulseaudio" # See: https://sourceware.org/bugzilla/show_bug.cgi?id=19908 depends on !BR2_TOOLCHAIN_EXTERNAL_CODESOURCERY_MIPS depends on BR2_PACKAGE_PULSEAUDIO_HAS_ATOMIC # pulseaudio depends on BR2_USE_WCHAR # pulseaudio depends on BR2_TOOLCHAIN_HAS_THREADS # pulseaudio depends on !BR2_STATIC_LIBS # pulseaudio depends on BR2_USE_MMU # pulseaudio select BR2_PACKAGE_PULSEAUDIO help Enable PulseAudio support. comment "pulseaudio support needs a toolchain w/ dynamic library, wchar, threads" depends on BR2_USE_MMU depends on !BR2_TOOLCHAIN_EXTERNAL_CODESOURCERY_MIPS depends on BR2_PACKAGE_PULSEAUDIO_HAS_ATOMIC depends on BR2_STATIC_LIBS || !BR2_USE_MMU || !BR2_TOOLCHAIN_HAS_THREADS comment "Misc options" config BR2_PACKAGE_FLUIDSYNTH_DBUS bool "dbus" depends on BR2_TOOLCHAIN_HAS_THREADS depends on BR2_USE_MMU select BR2_PACKAGE_DBUS help Enable dbus support. comment "dbus support needs a toolchain w/ threads" depends on BR2_USE_MMU depends on !BR2_TOOLCHAIN_HAS_THREADS config BR2_PACKAGE_FLUIDSYNTH_FLOATS bool "32-bit single precision float" help Enable 32-bit single precision float support, instead of 64-bit double precision floats for DSP samples. config BR2_PACKAGE_FLUIDSYNTH_READLINE bool "readline" select BR2_PACKAGE_READLINE help Enable readline support, for better line editing in FluidSynth shell. endif # BR2_PACKAGE_FLUIDSYNTH comment "fluidsynth needs a toolchain w/ threads, wchar" depends on BR2_USE_MMU depends on !BR2_USE_WCHAR || !BR2_TOOLCHAIN_HAS_THREADS