config BR2_PACKAGE_SDL_SOUND bool "SDL_sound" depends on BR2_PACKAGE_SDL select BR2_PACKAGE_LIBICONV if !BR2_ENABLE_LOCALE help SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3. It is meant to make the programmer's sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded waveform data back at her leisure. http://icculus.org/SDL_sound/ if BR2_PACKAGE_SDL_SOUND config BR2_PACKAGE_SDL_SOUND_PLAYSOUND bool "install playsound tool" help Enable this option to install the playsound/playsound_simple tools to target. endif